diff --git a/hytale.py b/hytale.py index de46bed..e90bb7b 100644 --- a/hytale.py +++ b/hytale.py @@ -53,8 +53,8 @@ def kill_server(): pids = result.stdout.split("\n") # Tuer chaque processus trouvé - for pid in pids : - if pid == "" : + for pid in pids: + if pid == "": pass else : os.kill(int(pid),9) @@ -106,20 +106,19 @@ def update_credentials(data: dict, credentials_file): print(f"Fichier {credentials_file} mis à jour avec succès !") -def refresh_credentials(credentials_file) : +def refresh_credentials(credentials_file): if os.path.exists(f"{SCRIPT_DIR}/{credentials_file}"): with open(f"{SCRIPT_DIR}/{credentials_file}", 'r', encoding='utf-8') as f: my_file_data = json.load(f) refresh_session = requests.post("https://sessions.hytale.com/game-session/refresh",headers={"Content-Type":"application/json","User-Agent":"curl/7.81.0", "Authorization": f"Bearer {my_file_data["sessionToken"]}"}) - if refresh_session.status_code == 200 : + if refresh_session.status_code == 200: print ("Refresh session validated!") update_credentials(refresh_session.json(),credentials_file) def new_game_session (): pass - def main(): parser = argparse.ArgumentParser(description="Manage Hytale Server") @@ -131,16 +130,16 @@ def main(): args = parser.parse_args() - if args.relaunch_server : + if args.relaunch_server: kill_server() print("Server has been killed properly, let's continue") - if args.kill_server : + if args.kill_server: kill_server() print("Server has been killed properly, exit") sys.exit(0) - if args.refresh_game_token : + if args.refresh_game_token: refresh_credentials(args.credentials_file) sys.exit(0)